Destiny 2
Diablo 4
30 Nov 2023(Season of the Wish - S23)
Solar Hunter
PvE
30 Nov 2023(Season of the Wish - S23)
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Insane Solar Hunter Build For Season 23!
LUCKYY 10P
20470
Build Information
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Quick Look
Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks
Armor mods
Helmets
Arms
Chests
Legs
Class items
Keywords
Cure
Firesprite
Restoration
Ignition
Scorch
Exotic
Ophidia Spathe
Chest Armor
Scissor Fingers – Gain a second knife per charge. Getting a final blow with a throwing knife grants consecutive knives a temporary stacking damage bonus. Gambler's Dodge refreshes the bonus timer.
Weapons
D2Foundry ->
Tractor Cannon
Shotgun
Repulsor Force – This weapon emits a powerful impulse that pushes enemies away, suppresses their abilities, and makes them more vulnerable to all incoming damage.
D2Foundry ->
Swordbreaker
Shotgun
Lightweight Frame – Superb handling. Move faster with this weapon equipped.
D2Foundry ->
Zaouli's Bane
Hand Cannon
Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
Blade Barrage
Super Ability
Vault into the air and unleash a volley of Solar-charged explosive knives.
Healing Grenade
Solar Grenade
Restoration
Cure
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.
Knife Trick
Solar Melee
Scorch
Ignition
Throw a fan of flaming knives that scorch targets on hit.
Gambler's Dodge
Class Ability
Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
Triple Jump
Movement Ability
While airborne, sustain your air control with a second or third jump.
Aspects
Knock 'Em Down
Radiant
Your Solar Supers are enhanced. Deadshot Golden Gun has damage resistance, Marksman Golden Gun has increased duration, and Blade Barrage launches more projectiles.While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
On Your Mark
Precision final blows grant you and nearby allies increased weapon handling and reload speed for a short duration. Stacks 3 times.Activating your class ability immediately grants maximum stacks of On Your Mark.
Fragments
Ember of Searing
Firesprite
Scorch
Ignition
+10 Recovery ▲Defeating scorched targets grants melee energy and creates a Firesprite.
Ember of Torches
Radiant
-10 Discipline ▼Powered melee attacks against combatants make you and nearby allies radiant.
Ember of Singeing
Scorch
Ignition
Your class ability recharges faster when you scorch targets.
Ember of Empyrean
Restoration
Radiant
-10 Resilience ▼Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.
Ember of Mercy
Restoration
Firesprite
When you revive an ally, you and other nearby allies gain restoration.Picking up a Firesprite grants restoration.+10 Resilience ▲
Armor mods
Helmet armor mods
Font of Wisdom
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.You gain a bonus to intellect while you have any Armor Charge. Armor Charges decay over time.
Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Hands-On
Gain bonus Super energy on melee kills.
Arms armor mods
Heavy Handed
Your powered melee final blows create Orbs of Power.
Harmonic Loader
Increases reload speed of Solar weapons
Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Chest armor mods
Melee Damage Resistance
Reduces incoming damage from combatants that are at point-blank range.
Void Resistance
Reduces incoming Void damage from combatants.
Arc Resistance
Reduces incoming Arc damage from combatants.
Leg armor mods
Orbs of Restoration
Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.
Font of Agility
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.You gain a bonus to mobility while you have any Armor Charge. Your Armor Charge now decays over time.
Recuperation
Replenishes health each time you pick up an Orb of Power.
Class item armor mods
Powerful Attraction
Automatically collects nearby Orbs of Power when you activate your class ability.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Bomber
Reduces grenade cooldown when using your class ability.
Artifact perks
From Whence You Came
Increases ability damage to Taken and Scorn combatants.
Flame, Fiber, and Freeze
Combines the Solar/Strand and Solar/Stasis Siphon mods into one.
Kindling Trigger
Radiant causes Solar weapons to apply scorch to unscorched combatants.
Heart of the Flame
Casting your Solar Super grants nearby allies radiant and increases the damage of your Super for each nearby ally.
Flint Striker
Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.
Overload Auto Rifle
Sustained fire from Auto Rifles disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Auto Rifles are always overcharged when that modifier is active.
Piercing Sidearms
Your equipped Sidearms fire shield-piercing rounds and stun Barrier Champions. Additionally, Sidearms are always overcharged when that modifier is active.
Unstoppable Hand Cannon
Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.
Breakdown
Orb generation
Gunslinger
... Your Golden Gun deals massively increased precision damage, overpenetrates targets, and creates Orbs of Power on precision hits. ...
Heavy Handed
Your powered melee final blows create Orbs of Power.
Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup
Orbs of Restoration
Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.
Font of Wisdom
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Font of Agility
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create
Font of Wisdom
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Font of Agility
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect
Font of Wisdom
... You gain a bonus to intellect while you have any Armor Charge. ...
Font of Agility
... You gain a bonus to mobility while you have any Armor Charge. ...
Class Ability cooldown
Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Grenade cooldown
Bomber
Reduces grenade cooldown when using your class ability.
Firesprite
... When picked up, Firesprites grant grenade energy.
Melee cooldown
Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.
Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
Final blows
Heavy Handed
Your powered melee final blows create Orbs of Power.
Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
On Your Mark
Precision final blows grant you and nearby allies increased weapon handling and reload speed for a short duration. ...
Flint Striker
Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.
Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.
Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Ophidia Spathe
... Getting a final blow with a throwing knife grants consecutive knives a temporary stacking damage bonus. ...
Defeating an enemy
Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.
Keywords
Firesprite
A luminous concentration of Solar energy. When picked up, Firesprites grant grenade energy.
Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.
Ember of Mercy
... Picking up a Firesprite grants restoration. ...
Restoration
You regenerate health and shields over time. Cannot be interrupted by taking damage.
Healing Grenade
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.
Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.
Ember of Mercy
When you revive an ally, you and other nearby allies gain restoratio... Picking up a Firesprite grants restoration. ...
Cure
You are healed in a burst of mending Solar Light.
Healing Grenade
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.
Ignition
A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.
Ember of Searing
+10 Recovery ▲Defeating scorched targets grants melee energy and creates a Firesprite.
Ember of Singeing
Your class ability recharges faster when you scorch targets.
Knife Trick
Throw a fan of flaming knives that scorch targets on hit.
Scorch
The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks.After enough Scorch stacks are applied to the target, they ignite.
Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.
Ember of Singeing
Your class ability recharges faster when you scorch targets.
Knife Trick
Throw a fan of flaming knives that scorch targets on hit.
Radiant
Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.
Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
Ember of Torches
... Powered melee attacks against combatants make you and nearby allies radiant.
Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.
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